← Monsters

Young Gold Dragon

Large Dragon lawful good

Armour class
18
Hit points
178 (17d10+85)
Speed
walk 40 ft., fly 80 ft., swim 40 ft.
Challenge
10
  • STR 23 (+6)
  • DEX 14 (+2)
  • CON 21 (+5)
  • INT 16 (+3)
  • WIS 13 (+1)
  • CHA 20 (+5)
Senses
darkvision 120 ft., blindsight 30 ft., passive Perception 19
Languages
Common, Draconic

Amphibious. The dragon can breathe air and water.

Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage.

Breath Weapons. The dragon uses one of the following breath weapons. **Fire Breath.** The dragon exhales fire in a 30-foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 55 (10d10) fire damage on a failed save, or half as much damage on a successful one. **Weakening Breath.** The dragon exhales gas in a 30-foot cone. Each creature in that area must succeed on a DC 17 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Claw. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.

Multiattack. The dragon makes three attacks: one with its bite and two with its claws.

System Reference Document 5.1 · Creative Commons Attribution 4.0

Hearthhall is a private home for a campaign — a shared wiki, play-by-post boards, character sheets, and an initiative tracker you can drop this thing into. The rest of the library is open to everyone; campaigns looking for players are too.