Young Gold Dragon
Large Dragon lawful good
- Armour class
- 18
- Hit points
- 178 (17d10+85)
- Speed
- walk 40 ft., fly 80 ft., swim 40 ft.
- Challenge
- 10
- STR 23 (+6)
- DEX 14 (+2)
- CON 21 (+5)
- INT 16 (+3)
- WIS 13 (+1)
- CHA 20 (+5)
- Senses
- darkvision 120 ft., blindsight 30 ft., passive Perception 19
- Languages
- Common, Draconic
Amphibious. The dragon can breathe air and water.
Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage.
Breath Weapons. The dragon uses one of the following breath weapons. **Fire Breath.** The dragon exhales fire in a 30-foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 55 (10d10) fire damage on a failed save, or half as much damage on a successful one. **Weakening Breath.** The dragon exhales gas in a 30-foot cone. Each creature in that area must succeed on a DC 17 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Claw. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.
Multiattack. The dragon makes three attacks: one with its bite and two with its claws.
System Reference Document 5.1 · Creative Commons Attribution 4.0
Hearthhall is a private home for a campaign — a shared wiki, play-by-post boards, character sheets, and an initiative tracker you can drop this thing into. The rest of the library is open to everyone; campaigns looking for players are too.