Young Brass Dragon
Large Dragon chaotic good
- Armour class
- 17
- Hit points
- 110 (13d10+39)
- Speed
- walk 40 ft., fly 80 ft., burrow 20 ft.
- Challenge
- 6
- STR 19 (+4)
- DEX 10 (+0)
- CON 17 (+3)
- INT 12 (+1)
- WIS 11 (+0)
- CHA 15 (+2)
- Senses
- darkvision 120 ft., blindsight 30 ft., passive Perception 16
- Languages
- Common, Draconic
Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage.
Breath Weapons. The dragon uses one of the following breath weapons: - **Fire Breath.** The dragon exhales fire in a 40-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 42 (12d6) fire damage on a failed save, or half as much damage on a successful one. - **Sleep Breath.** The dragon exhales sleep gas in a 30-foot cone. Each creature in that area must succeed on a DC 14 Constitution saving throw or fall unconscious for 5 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.
Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Multiattack. The dragon makes three attacks: one with its bite and two with its claws.
System Reference Document 5.1 · Creative Commons Attribution 4.0
Hearthhall is a private home for a campaign — a shared wiki, play-by-post boards, character sheets, and an initiative tracker you can drop this thing into. The rest of the library is open to everyone; campaigns looking for players are too.