Swarm of Bats
Medium Beast unaligned
- Armour class
- 12
- Hit points
- 22 (5d8)
- Speed
- fly 30 ft.
- Challenge
- 1/4
- STR 5 (-3)
- DEX 15 (+2)
- CON 10 (+0)
- INT 2 (-4)
- WIS 12 (+1)
- CHA 4 (-3)
- Senses
- blindsight 60 ft., passive Perception 11
Echolocation. The swarm can't use its blindsight while deafened.
Keen Hearing. The swarm has advantage on Wisdom (Perception) checks that rely on hearing.
Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny bat. The swarm can't regain hit points or gain temporary hit points.
Bites. Melee Weapon Attack: +4 to hit, reach 0 ft., one creature in the swarm's space. Hit: 5 (2d4) piercing damage, or 2 (1d4) piercing damage if the swarm has half of its hit points or fewer.
System Reference Document 5.1 · Creative Commons Attribution 4.0
Hearthhall is a private home for a campaign — a shared wiki, play-by-post boards, character sheets, and an initiative tracker you can drop this thing into. The rest of the library is open to everyone; campaigns looking for players are too.