Scout
Medium Humanoid any alignment
- Armour class
- 13
- Hit points
- 16 (3d8+3)
- Speed
- walk 30 ft.
- Challenge
- 1/2
- STR 11 (+0)
- DEX 14 (+2)
- CON 12 (+1)
- INT 11 (+0)
- WIS 13 (+1)
- CHA 11 (+0)
- Senses
- passive Perception 15
- Languages
- any one language (usually Common)
Keen Hearing and Sight. The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Longbow. Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Multiattack. The scout makes two melee attacks or two ranged attacks.
Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
System Reference Document 5.1 · Creative Commons Attribution 4.0
Hearthhall is a private home for a campaign — a shared wiki, play-by-post boards, character sheets, and an initiative tracker you can drop this thing into. The rest of the library is open to everyone; campaigns looking for players are too.