← Monsters

Panther

Medium Beast unaligned

Armour class
12
Hit points
13 (3d8)
Speed
walk 50 ft., climb 40 ft.
Challenge
1/4
  • STR 14 (+2)
  • DEX 15 (+2)
  • CON 10 (+0)
  • INT 3 (-4)
  • WIS 14 (+2)
  • CHA 7 (-2)
Senses
passive Perception 14

Keen Smell. The panther has advantage on Wisdom (Perception) checks that rely on smell.

Pounce. If the panther moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the panther can make one bite attack against it as a bonus action.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.

System Reference Document 5.1 · Creative Commons Attribution 4.0

Hearthhall is a private home for a campaign — a shared wiki, play-by-post boards, character sheets, and an initiative tracker you can drop this thing into. The rest of the library is open to everyone; campaigns looking for players are too.