← Monsters

Orc

Medium Humanoid chaotic evil

Armour class
13
Hit points
15 (2d8+6)
Speed
walk 30 ft.
Challenge
1/2
  • STR 16 (+3)
  • DEX 12 (+1)
  • CON 16 (+3)
  • INT 7 (-2)
  • WIS 11 (+0)
  • CHA 10 (+0)
Senses
darkvision 60 ft., passive Perception 10
Languages
Common, Orc

Aggressive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.

Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.

Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

System Reference Document 5.1 · Creative Commons Attribution 4.0

Hearthhall is a private home for a campaign — a shared wiki, play-by-post boards, character sheets, and an initiative tracker you can drop this thing into. The rest of the library is open to everyone; campaigns looking for players are too.