Ogre
Large Giant chaotic evil
- Armour class
- 11
- Hit points
- 59 (7d10+21)
- Speed
- walk 40 ft.
- Challenge
- 2
- STR 19 (+4)
- DEX 8 (-1)
- CON 16 (+3)
- INT 5 (-3)
- WIS 7 (-2)
- CHA 7 (-2)
- Senses
- darkvision 60 ft., passive Perception 8
- Languages
- Common, Giant
Greatclub. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.
Javelin. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage.
System Reference Document 5.1 · Creative Commons Attribution 4.0
Hearthhall is a private home for a campaign — a shared wiki, play-by-post boards, character sheets, and an initiative tracker you can drop this thing into. The rest of the library is open to everyone; campaigns looking for players are too.