Ochre Jelly
Large Ooze unaligned
- Armour class
- 8
- Hit points
- 45 (6d10+12)
- Speed
- walk 10 ft., climb 10 ft.
- Challenge
- 2
- STR 15 (+2)
- DEX 6 (-2)
- CON 14 (+2)
- INT 2 (-4)
- WIS 6 (-2)
- CHA 1 (-5)
- Senses
- blindsight 60 ft., passive Perception 8
Amorphous. The jelly can move through a space as narrow as 1 inch wide without squeezing.
Spider Climb. The jelly can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Pseudopod. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage plus 3 (1d6) acid damage.
Split. When a jelly that is Medium or larger is subjected to lightning or slashing damage, it splits into two new jellies if it has at least 10 hit points. Each new jelly has hit points equal to half the original jelly's, rounded down. New jellies are one size smaller than the original jelly.
System Reference Document 5.1 · Creative Commons Attribution 4.0
Hearthhall is a private home for a campaign — a shared wiki, play-by-post boards, character sheets, and an initiative tracker you can drop this thing into. The rest of the library is open to everyone; campaigns looking for players are too.