Noble
Medium Humanoid any alignment
- Armour class
- 15
- Hit points
- 9 (2d8)
- Speed
- walk 30 ft.
- Challenge
- 1/8
- STR 11 (+0)
- DEX 12 (+1)
- CON 11 (+0)
- INT 12 (+1)
- WIS 14 (+2)
- CHA 16 (+3)
- Senses
- passive Perception 12
- Languages
- any two languages
Parry. The noble adds 2 to its AC against one melee attack that would hit it. To do so, the noble must see the attacker and be wielding a melee weapon.
Rapier. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
System Reference Document 5.1 · Creative Commons Attribution 4.0
Hearthhall is a private home for a campaign — a shared wiki, play-by-post boards, character sheets, and an initiative tracker you can drop this thing into. The rest of the library is open to everyone; campaigns looking for players are too.