Mastiff
Medium Beast unaligned
- Armour class
- 12
- Hit points
- 5 (1d8+1)
- Speed
- walk 40 ft.
- Challenge
- 1/8
- STR 13 (+1)
- DEX 14 (+2)
- CON 12 (+1)
- INT 3 (-4)
- WIS 12 (+1)
- CHA 7 (-2)
- Senses
- passive Perception 13
Keen Hearing and Smell. The mastiff has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
System Reference Document 5.1 · Creative Commons Attribution 4.0
Hearthhall is a private home for a campaign — a shared wiki, play-by-post boards, character sheets, and an initiative tracker you can drop this thing into. The rest of the library is open to everyone; campaigns looking for players are too.