← Monsters

Mage

Medium Humanoid any alignment

Armour class
12
Hit points
40 (9d8)
Speed
walk 30 ft.
Challenge
6
  • STR 9 (-1)
  • DEX 14 (+2)
  • CON 11 (+0)
  • INT 17 (+3)
  • WIS 12 (+1)
  • CHA 11 (+0)
Senses
passive Perception 11
Languages
any four languages

Spellcasting. The mage is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The mage has the following wizard spells prepared: * Cantrips (at will): fire bolt, light, mage hand, prestidigitation * 1st level (4 slots): detect magic, mage armor, magic missile, shield * 2nd level (3 slots): misty step, suggestion * 3rd level (3 slots): counterspell, fireball, fly * 4th level (3 slots): greater invisibility, ice storm * 5th level (1 slot): cone of cold

Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

System Reference Document 5.1 · Creative Commons Attribution 4.0

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