Mage
Medium Humanoid any alignment
- Armour class
- 12
- Hit points
- 40 (9d8)
- Speed
- walk 30 ft.
- Challenge
- 6
- STR 9 (-1)
- DEX 14 (+2)
- CON 11 (+0)
- INT 17 (+3)
- WIS 12 (+1)
- CHA 11 (+0)
- Senses
- passive Perception 11
- Languages
- any four languages
Spellcasting. The mage is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The mage has the following wizard spells prepared: * Cantrips (at will): fire bolt, light, mage hand, prestidigitation * 1st level (4 slots): detect magic, mage armor, magic missile, shield * 2nd level (3 slots): misty step, suggestion * 3rd level (3 slots): counterspell, fireball, fly * 4th level (3 slots): greater invisibility, ice storm * 5th level (1 slot): cone of cold
Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
System Reference Document 5.1 · Creative Commons Attribution 4.0
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