Hunter Shark
Large Beast unaligned
- Armour class
- 12
- Hit points
- 45 (6d10+12)
- Speed
- swim 40 ft.
- Challenge
- 2
- STR 18 (+4)
- DEX 13 (+1)
- CON 15 (+2)
- INT 1 (-5)
- WIS 10 (+0)
- CHA 4 (-3)
- Senses
- darkvision 30 ft., passive Perception 12
Blood Frenzy. The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points.
Water Breathing. The shark can breathe only underwater.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.
System Reference Document 5.1 · Creative Commons Attribution 4.0
Hearthhall is a private home for a campaign — a shared wiki, play-by-post boards, character sheets, and an initiative tracker you can drop this thing into. The rest of the library is open to everyone; campaigns looking for players are too.