Hill Giant
Huge Giant chaotic evil
- Armour class
- 13
- Hit points
- 105 (10d12+40)
- Speed
- walk 40 ft.
- Challenge
- 5
- STR 21 (+5)
- DEX 8 (-1)
- CON 19 (+4)
- INT 5 (-3)
- WIS 9 (-1)
- CHA 6 (-2)
- Senses
- passive Perception 12
- Languages
- Giant
Greatclub. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.
Multiattack. The giant makes two greatclub attacks.
Rock. Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.
System Reference Document 5.1 · Creative Commons Attribution 4.0
Hearthhall is a private home for a campaign — a shared wiki, play-by-post boards, character sheets, and an initiative tracker you can drop this thing into. The rest of the library is open to everyone; campaigns looking for players are too.