← Monsters

Guard

Medium Humanoid any alignment

Armour class
16
Hit points
11 (2d8+2)
Speed
walk 30 ft.
Challenge
1/8
  • STR 13 (+1)
  • DEX 12 (+1)
  • CON 12 (+1)
  • INT 10 (+0)
  • WIS 11 (+0)
  • CHA 10 (+0)
Senses
passive Perception 12
Languages
any one language (usually Common)

Spear. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.

System Reference Document 5.1 · Creative Commons Attribution 4.0

Hearthhall is a private home for a campaign — a shared wiki, play-by-post boards, character sheets, and an initiative tracker you can drop this thing into. The rest of the library is open to everyone; campaigns looking for players are too.