Grick
Medium Monstrosity neutral
- Armour class
- 14
- Hit points
- 27 (6d8)
- Speed
- walk 30 ft., climb 30 ft.
- Challenge
- 2
- STR 14 (+2)
- DEX 14 (+2)
- CON 11 (+0)
- INT 3 (-4)
- WIS 14 (+2)
- CHA 5 (-3)
- Senses
- darkvision 60 ft., passive Perception 12
Stone Camouflage. The grick has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Multiattack. The grick makes one attack with its tentacles. If that attack hits, the grick can make one beak attack against the same target.
Tentacles. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.
System Reference Document 5.1 · Creative Commons Attribution 4.0
Hearthhall is a private home for a campaign — a shared wiki, play-by-post boards, character sheets, and an initiative tracker you can drop this thing into. The rest of the library is open to everyone; campaigns looking for players are too.