← Monsters

Grick

Medium Monstrosity neutral

Armour class
14
Hit points
27 (6d8)
Speed
walk 30 ft., climb 30 ft.
Challenge
2
  • STR 14 (+2)
  • DEX 14 (+2)
  • CON 11 (+0)
  • INT 3 (-4)
  • WIS 14 (+2)
  • CHA 5 (-3)
Senses
darkvision 60 ft., passive Perception 12

Stone Camouflage. The grick has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Multiattack. The grick makes one attack with its tentacles. If that attack hits, the grick can make one beak attack against the same target.

Tentacles. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.

System Reference Document 5.1 · Creative Commons Attribution 4.0

Hearthhall is a private home for a campaign — a shared wiki, play-by-post boards, character sheets, and an initiative tracker you can drop this thing into. The rest of the library is open to everyone; campaigns looking for players are too.