Giant Wolf Spider
Medium Beast unaligned
- Armour class
- 13
- Hit points
- 11 (2d8+2)
- Speed
- walk 40 ft., climb 40 ft.
- Challenge
- 1/4
- STR 12 (+1)
- DEX 16 (+3)
- CON 13 (+1)
- INT 3 (-4)
- WIS 12 (+1)
- CHA 4 (-3)
- Senses
- darkvision 60 ft., blindsight 10 ft., passive Perception 13
Spider Climb. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Web Sense. While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.
Web Walker. The spider ignores movement restrictions caused by webbing.
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 7 (2d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
System Reference Document 5.1 · Creative Commons Attribution 4.0
Hearthhall is a private home for a campaign — a shared wiki, play-by-post boards, character sheets, and an initiative tracker you can drop this thing into. The rest of the library is open to everyone; campaigns looking for players are too.