Giant Crab
Medium Beast unaligned
- Armour class
- 15
- Hit points
- 13 (3d8)
- Speed
- walk 30 ft., swim 30 ft.
- Challenge
- 1/8
- STR 13 (+1)
- DEX 15 (+2)
- CON 11 (+0)
- INT 1 (-5)
- WIS 9 (-1)
- CHA 3 (-4)
- Senses
- blindsight 30 ft., passive Perception 9
Amphibious. The crab can breathe air and water.
Claw. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage, and the target is grappled (escape DC 11). The crab has two claws, each of which can grapple only one target.
System Reference Document 5.1 · Creative Commons Attribution 4.0
Hearthhall is a private home for a campaign — a shared wiki, play-by-post boards, character sheets, and an initiative tracker you can drop this thing into. The rest of the library is open to everyone; campaigns looking for players are too.