Gargoyle
Medium Elemental chaotic evil
- Armour class
- 15
- Hit points
- 52 (7d8+21)
- Speed
- walk 30 ft., fly 60 ft.
- Challenge
- 2
- STR 15 (+2)
- DEX 11 (+0)
- CON 16 (+3)
- INT 6 (-2)
- WIS 11 (+0)
- CHA 7 (-2)
- Senses
- darkvision 60 ft., passive Perception 10
- Languages
- Terran
False Appearance. While the gargoyle remains motion less, it is indistinguishable from an inanimate statue.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Multiattack. The gargoyle makes two attacks: one with its bite and one with its claws.
System Reference Document 5.1 · Creative Commons Attribution 4.0
Hearthhall is a private home for a campaign — a shared wiki, play-by-post boards, character sheets, and an initiative tracker you can drop this thing into. The rest of the library is open to everyone; campaigns looking for players are too.