Crocodile
Large Beast unaligned
- Armour class
- 12
- Hit points
- 19 (3d10+3)
- Speed
- walk 20 ft., swim 20 ft.
- Challenge
- 1/2
- STR 15 (+2)
- DEX 10 (+0)
- CON 13 (+1)
- INT 2 (-4)
- WIS 10 (+0)
- CHA 5 (-3)
- Senses
- passive Perception 10
Hold Breath. The crocodile can hold its breath for 15 minutes.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.
System Reference Document 5.1 · Creative Commons Attribution 4.0
Hearthhall is a private home for a campaign — a shared wiki, play-by-post boards, character sheets, and an initiative tracker you can drop this thing into. The rest of the library is open to everyone; campaigns looking for players are too.