Bulette
Large Monstrosity unaligned
- Armour class
- 17
- Hit points
- 94 (9d10+45)
- Speed
- walk 40 ft., burrow 40 ft.
- Challenge
- 5
- STR 19 (+4)
- DEX 11 (+0)
- CON 21 (+5)
- INT 2 (-4)
- WIS 10 (+0)
- CHA 5 (-3)
- Senses
- darkvision 60 ft., tremorsense 60 ft., passive Perception 16
Standing Leap. The bulette's long jump is up to 30 ft. and its high jump is up to 15 ft., with or without a running start.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 30 (4d12 + 4) piercing damage.
Deadly Leap. If the bulette jumps at least 15 ft. as part of its movement, it can then use this action to land on its ft. in a space that contains one or more other creatures. Each of those creatures must succeed on a DC 16 Strength or Dexterity saving throw (target's choice) or be knocked prone and take 14 (3d6 + 4) bludgeoning damage plus 14 (3d6 + 4) slashing damage. On a successful save, the creature takes only half the damage, isn't knocked prone, and is pushed 5 ft. out of the bulette's space into an unoccupied space of the creature's choice. If no unoccupied space is within range, the creature instead falls prone in the bulette's space.
System Reference Document 5.1 · Creative Commons Attribution 4.0
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