← Monsters

Blood Hawk

Small Beast unaligned

Armour class
12
Hit points
7 (2d6)
Speed
walk 10 ft., fly 60 ft.
Challenge
1/8
  • STR 6 (-2)
  • DEX 14 (+2)
  • CON 10 (+0)
  • INT 3 (-4)
  • WIS 14 (+2)
  • CHA 5 (-3)
Senses
passive Perception 14

Keen Sight. The hawk has advantage on Wisdom (Perception) checks that rely on sight.

Pack Tactics. The hawk has advantage on an attack roll against a creature if at least one of the hawk's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

System Reference Document 5.1 · Creative Commons Attribution 4.0

Hearthhall is a private home for a campaign — a shared wiki, play-by-post boards, character sheets, and an initiative tracker you can drop this thing into. The rest of the library is open to everyone; campaigns looking for players are too.