Azer
Medium Elemental lawful neutral
- Armour class
- 17
- Hit points
- 39 (6d8+12)
- Speed
- walk 30 ft.
- Challenge
- 2
- STR 17 (+3)
- DEX 12 (+1)
- CON 15 (+2)
- INT 12 (+1)
- WIS 13 (+1)
- CHA 10 (+0)
- Senses
- passive Perception 11
- Languages
- Ignan
Heated Body. A creature that touches the azer or hits it with a melee attack while within 5 ft. of it takes 5 (1d10) fire damage.
Heated Weapons. When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).
Illumination. The azer sheds bright light in a 10-foot radius and dim light for an additional 10 ft..
Warhammer. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.
System Reference Document 5.1 · Creative Commons Attribution 4.0
Hearthhall is a private home for a campaign — a shared wiki, play-by-post boards, character sheets, and an initiative tracker you can drop this thing into. The rest of the library is open to everyone; campaigns looking for players are too.