Acolyte
Medium Humanoid any alignment
- Armour class
- 10
- Hit points
- 9 (2d8)
- Speed
- walk 30 ft.
- Challenge
- 1/4
- STR 10 (+0)
- DEX 10 (+0)
- CON 10 (+0)
- INT 10 (+0)
- WIS 14 (+2)
- CHA 11 (+0)
- Senses
- passive Perception 12
- Languages
- any one language (usually Common)
Spellcasting. The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared: * Cantrips (at will): light, sacred flame, thaumaturgy * 1st level (3 slots): bless, cure wounds, sanctuary
Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.
System Reference Document 5.1 · Creative Commons Attribution 4.0
Hearthhall is a private home for a campaign — a shared wiki, play-by-post boards, character sheets, and an initiative tracker you can drop this thing into. The rest of the library is open to everyone; campaigns looking for players are too.