← Spells

Magic Weapon

2nd-level Transmutation

Casting time
bonus-action
Range
Touch
Duration
Concentration, 1 hour
Components
V, S
  • cleric
  • wizard

You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls.

At higher levels. When you cast this spell using a spell slot of 4th level or higher, the bonus increases to +2. When you use a spell slot of 6th level or higher, the bonus increases to +3.

System Reference Document 5.1 · Creative Commons Attribution 4.0

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