← Spells

Hold Monster

5th-level Enchantment

Casting time
action
Range
90 feet
Duration
Concentration, 1 minute
Components
V, S, M (A small piece of iron.)
  • bard
  • cleric
  • sorcerer
  • warlock
  • wizard

Choose a creature you can see within range. The target must make a saving throw of Wisdom or be paralyzed for the duration of the spell. This spell has no effect against the undead. At the end of each round, the target can make a new saving throw of Wisdom. If successful, the spell ends for the creature.

At higher levels. When you cast this spell using a level 6 or higher location, you can target an additional creature for each level of location beyond the fifth. The creatures must be within 30 feet o f each other when you target them.

System Reference Document 5.1 · Creative Commons Attribution 4.0

Hearthhall is a private home for a campaign — a shared wiki, play-by-post boards, character sheets that know their own spell slots, and dice rolled on the server. The rest of the library is open to everyone; campaigns looking for players are too.