Harm
6th-level Necromancy
- Casting time
- action
- Range
- 60 feet
- Duration
- instantaneous
- Components
- V, S
- cleric
You unleash a virulent disease on a creature that you can see within range. The target must make a constitution saving throw. On a failed save, it takes 14d6 necrotic damage, or half as much damage on a successful save. The damage can't reduce the target's hit points below 1. If the target fails the saving throw, its hit point maximum is reduced for 1 hour by an amount equal to the necrotic damage it took. Any effect that removes a disease allows a creature's hit point maximum to return to normal before that time passes.
System Reference Document 5.1 · Creative Commons Attribution 4.0
Hearthhall is a private home for a campaign — a shared wiki, play-by-post boards, character sheets that know their own spell slots, and dice rolled on the server. The rest of the library is open to everyone; campaigns looking for players are too.