Finger of Death
7th-level Necromancy
- Casting time
- action
- Range
- 60 feet
- Duration
- instantaneous
- Components
- V, S
- sorcerer
- warlock
- wizard
You send negative energy coursing through a creature that you can see within range, causing it searing pain. The target must make a constitution saving throw. It takes 7d8 + 30 necrotic damage on a failed save, or half as much damage on a successful one. A humanoid killed by this spell rises at the start of your next turn as a zombie that is permanently under your command, following your verbal orders to the best of its ability.
System Reference Document 5.1 · Creative Commons Attribution 4.0
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