Continual Flame
2nd-level Evocation
- Casting time
- action
- Range
- Touch
- Duration
- until dispelled
- Components
- V, S, M (Ruby dust worth 50 gp, which the spell consumes.)
- cleric
- wizard
A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. A continual flame can be covered or hidden but not smothered or quenched.
System Reference Document 5.1 · Creative Commons Attribution 4.0
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