← Spells

Continual Flame

2nd-level Evocation

Casting time
action
Range
Touch
Duration
until dispelled
Components
V, S, M (Ruby dust worth 50 gp, which the spell consumes.)
  • cleric
  • wizard

A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. A continual flame can be covered or hidden but not smothered or quenched.

System Reference Document 5.1 · Creative Commons Attribution 4.0

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