Blight
4th-level Necromancy
- Casting time
- action
- Range
- 30 feet
- Duration
- instantaneous
- Components
- V, S
- druid
- sorcerer
- warlock
- wizard
Necromantic energy washes over a creature of your choice that you can see within range, draining moisture and vitality from it. The target must make a constitution saving throw. The target takes 8d8 necrotic damage on a failed save, or half as much damage on a successful one. The spell has no effect on undead or constructs. If you target a plant creature or a magical plant, it makes the saving throw with disadvantage, and the spell deals maximum damage to it. If you target a nonmagical plant that isn't a creature, such as a tree or shrub, it doesn't make a saving throw; it simply withers and dies.
At higher levels. When you cast this spell using a spell slot of 5th level of higher, the damage increases by 1d8 for each slot level above 4th.
System Reference Document 5.1 · Creative Commons Attribution 4.0
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